Sålänge flirten utmynnar i ett underbart förhållande så gör det absolut ingentingAndrej wrote:Jag vill säga att det var en otrolig flört med fanbasen, minus killen med BoS loggan på bröstet. The ink spots satt verkligen helt rätt och hela sekvensen följer samma idé som i Fallout.
Jag känner mig flörtad med av Bethsoft nu.
Fallout 3, trailer
Det där tornet i trailern får mig att tänka på Half-Life 2
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- Peter Wall
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Lite smaskig läsning och scans:
The article is based on an hour long demo GI was given. I'll list the high points
- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version sucked balls.
- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.
- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older you'll take tests to determine the initial layout of your skills and traits.
- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.
- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.
- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.
- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.
- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This is in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.
- Karma system returns
- XP based system, most XP comes from quests
- Level cap is 20
- 9 - 12 possible endings based on your actions in the game
- No level scaling like oblivion, you walk into a high level area, you die horribly.
- There are NPC's you can hire, but this is not a party based game.
Bilder från tidningen:
http://www.pici.se/pictures/tZZfqDJzS.jpg
http://www.pici.se/pictures/BaabtbaRm.jpg
http://www.pici.se/pictures/uTewGYePX.jpg
http://www.pici.se/pictures/UlChdezaw.jpg
http://www.pici.se/pictures/VEddVeBeW.jpg
http://www.pici.se/pictures/mhzVRCSsf.jpg
http://www.pici.se/pictures/koLkLkJLU.jpg
http://www.pici.se/pictures/FSUqRydTr.jpg
http://www.pici.se/pictures/EGHrBqLgk.jpg
http://www.pici.se/pictures/fwxFyCmYX.jpg
skamligt klippt härifrån:
Playing.se
The article is based on an hour long demo GI was given. I'll list the high points
- Game runs on an evolved version of the Oblivion engine. Third person view has been reworked since the verdict was that the Oblivion version sucked balls.
- Game starts with your birth and your mother's death in a vault hospital. This is essentially the character customization part of the game. Your father hands you up to have your DNA analyzed and you get to pick out all your character traits. Your dad takes off his mask to reveal similar traits to the ones you picked.
- You grow up in the vault and as you grow you get your first book titled "You're Special" which allows you to choose you baseline stats for each of your 7 primary aptitudes. You'll also get your first weapons and wrist computer (menu) as you get older you'll take tests to determine the initial layout of your skills and traits.
- Every aspect of character creation is based on S.P.E.C.I.A.L. system. Of your 14 skills you can tag 3 to grow at a faster rate than the rest as you level up.
- Battle system is called the Vault-tec Assisted Targeting System (V.A.T.S.). The article states. "While you'll certainly be able to tackle enemies in real time using first person shooting, V.A.T.S. lets players pause time and select a target at their leisure". Battle system still uses action points, but once you've used them up you'll still be able to fight targets in real time while they charge back up.
- Game is still violent and gory. One of the featured screens is of a guy's head exploding in super gory detail. Apparently all gory deaths in the game will be in slow motion.
- More than one way to play the game. Go balls out and kill people, or sneak past situations, or perhaps talk your way out of situations.
- Enemies can target you just like you can target them, so you can get injured in very specific points on you body. This is in addition to an all new health/radiation system. This new system has you measuring how radiated certain things (like water) are and how they affect you when you consume them.
- Karma system returns
- XP based system, most XP comes from quests
- Level cap is 20
- 9 - 12 possible endings based on your actions in the game
- No level scaling like oblivion, you walk into a high level area, you die horribly.
- There are NPC's you can hire, but this is not a party based game.
Bilder från tidningen:
http://www.pici.se/pictures/tZZfqDJzS.jpg
http://www.pici.se/pictures/BaabtbaRm.jpg
http://www.pici.se/pictures/uTewGYePX.jpg
http://www.pici.se/pictures/UlChdezaw.jpg
http://www.pici.se/pictures/VEddVeBeW.jpg
http://www.pici.se/pictures/mhzVRCSsf.jpg
http://www.pici.se/pictures/koLkLkJLU.jpg
http://www.pici.se/pictures/FSUqRydTr.jpg
http://www.pici.se/pictures/EGHrBqLgk.jpg
http://www.pici.se/pictures/fwxFyCmYX.jpg
skamligt klippt härifrån:
Playing.se
Vi får väl hoppas att Bethesta har lärt sig ett och annat från deras felsteg i Oblivion.w0mbat wrote:hmm verkar ju faktiskt rätt intressant, å andra sidan tyckte jag samma sak om oblivion, som inte alls blev lika intressant som jag trodde/hoppades....
Spelet ser minst sagt lovande ut i nuläget.
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ASUS Commando - E6600 @ 3.2GHz
Scythe Ninja Plus - Corsair XMS2 PC6400 2048MB (1:1)
Gainward Bliss 8800GTX - Seagate Barracuda 320GB
Western Digital My Book 250GB - Vista Home Premium 32bit
- übermensch
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- Niklas Berggren
- Hedersbit
- Posts: 3524
- Joined: 2002-03-08 17:53:04
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Det är ju fan sorgligt.Niklas Berggren wrote:http://www.rpgcodex.com/content.php?id=149
*suck*
Att spelen skall dummas ner för att de nya generationerna av intelligensbefriade "dyslektiska" ungar skall förstå någonting. Oh well.
Aotearoa - tino rangatiratanga
Shit, nu får jag betala för att jag bara tittade på bilderna. Reaktorer i bilarna? Taktiska kärnladdningar? De har uppenbarligen inte fattat ens de mest elementära saker av storyn.
Edit:
Edit:
Jag trodde fan inte detta var möjligt...Their powered armor gleaming, a squad of knight-like soldiers begins to drop your would-be killers.... offers for you to come along as she and her fellow Brotherhood of Steel members clear out more mutants.
Jag ser det nu, hon är välklädd, har tight uniform och plutläppar... och har ett vapen som är fyra gånger för stort för att hennes lilla kropp (förutom vid "vissa ställen") skall kunna bära det.A swarm of mutants crawl across the old marble stonework ... when suddenly across the street more shots begin to ring out. Their powered armor gleaming, a squad of knight-like soldiers begins to drop your would-be killers.... offers for you to come along as she and her fellow Brotherhood of Steel members clear out more mutants. They're heading your way, so why not?
Det kan ju inte bli annat än succé!
http://www.eosmith.com/images/Gallery/L ... %20Gun.jpg
... eller inte
Aotearoa - tino rangatiratanga